**Executive Summary**
This document announces the strengthening of India's Animation, Gaming, and XR (AVGC-XR) ecosystem through the establishment of the Indian Institute of Creative Technologies (IICT) and the WAVES platform. The IICT aims to position India as a global hub of creativity. WAVES 2025 was held in May 2025.
**Key Points / Main Content**
* **Indian Institute of Creative Technologies (IICT):**
* Operationalised as the National Centre of Excellence (NCoE) for AVGC-XR in Mumbai.
* Being developed with a total allocation of ₹391.15 crore.
* Modeled on IITs and IIMs for creative technologies.
* Employs an industry-oriented curriculum aligned with global best practices through a Public-Private Partnership (PPP) model.
* Addresses skill gaps in VR, AR, and 3D modeling through specialized training programs and applied Research & Development.
* Launched 17 specialized academic programs across gaming, post-production, animation, comics and XR.
* Has partnerships with global companies like Google, Meta, NVIDIA, Microsoft, Apple, Adobe, and WPP.
* Supports startup incubation and IP creation.
* **Government Initiatives:**
* The AVGC Promotion Task Force, established in April 2022, aims to scale skills, jobs, and investment in animation, VFX, gaming, and comics.
* Task Force submitted its report in December 2022, recommending a National AVGC Mission.
* IICT Mumbai is a specialized Centre of Excellence for high-end training and research.
* **WAVES Platform:**
* Supports the AVGC sector and startups through three verticals:
* *WAVES Bazaar:* A year-round hybrid global marketplace.
* *WAVEX:* Startup accelerator and incubator providing mentorship, access to infrastructure, and investor linkages.
* *Creatosphere:* Talent-discovery initiative with national competitions.
* WAVES Summit 2025 enabled pitching by 30 startups.
* WAVEX supports incubation, government pilots, and innovation challenges through partnerships with T-Hub and IICT.
**Impact Analysis**
**Stakeholder: Creative Technology Startups in India**
* **Impact:** Enhanced support through incubation, IP creation, and connections with global studios, investors, and markets.
* **Action Required:** Engage with IICT and the WAVES platform to leverage available resources and opportunities.
**Stakeholder: Students and Professionals in the AVGC Sector**
* **Impact:** Access to specialized training programs, industry-aligned curricula, and advanced tools, improving skills and employability.
* **Action Required:** Explore academic programs offered by IICT to upgrade skills and knowledge.
**Stakeholder: Global Media & Entertainment Industry**
* **Impact:** Opportunities to collaborate with Indian talent and access Indian content through the WAVES platform and other initiatives.
* **Action Required:** Participate in WAVES Bazaar and other events to explore co-production and investment opportunities.
Key Entities Referenced
Ministry of Information & Broadcasting: The ministry responsible for the AVGC sector and related initiatives.
Indian Institute of Creative Technologies (IICT): Premier institution for creative technologies, being developed as a centre of excellence.
AVGC Promotion Task Force: Task force created to outline how India could scale skills, jobs and investment in the animation, VFX, gaming and comics (AVGC) sector.
National Centre of Excellence (NCoE) for AVGC-XR: Centre of excellence for Animation, Visual Effects, Gaming, Comics and Extended Reality.
WAVES: Initiative that supports the AVGC sector through WAVES Bazaar, WAVEX and Creatosphere.
Ministry of Information & Broadcasting
India’s Animation, Gaming and XR Ecosystem
Strengthened through WAVES; Platform
Positions the Country as a Global Hub of
Creativity
प्रव तथ: 19 DEC 2025 8:03PM by PIB Delhi
The National Centre of Excellence (NCoE) for AVGC-XR has been operationalised as the Indian Institute
of Creative Technologies (IICT). It is the premier institution for creative technologies, located in Mumbai.
IICT is being developed with a total allocation of ₹391.15 crore and is modelled on the lines of IITs and
IIMs for the creative technologies (including AVGC-XR). It has started operating from the NFDC campus
in Mumbai.
It follows an industry-oriented curriculum aligned with global best practices and functions on a Public–
Private Partnership (PPP) model as the national hub under a hub-and-spoke framework
IICT is addressing the skill gaps in Virtual Reality, Augmented Reality and 3D modelling through
specialised training programmes, industry aligned curricula and applied Research and Development.
The institute has launched 17 specialised academic programmes across gaming, post-production,
animation, comics and XR. More details can be accessed from https://iict.org/academics/programs.
It has partnerships with leading global companies such as Google, Meta, NVIDIA, Microsoft, Apple,
Adobe and WPP for curriculum co-development, access to advanced tools, mentorship and industry
collaboration.
IICT also supports startup incubation and IP creation, helping creative technology startups of India
connect with global studios, investors and markets, thereby advancing the objectives of Create in India
and Brand India
Government has taken various steps for growth in creative technologies, including AVGC exports such as:
The AVGC Promotion Task Force was set up by the Ministry of Information and Broadcasting in April
2022 after the Union Budget announcement. It brought together industry and government to outline how
India could scale skills, jobs and investment in animation, VFX, gaming and comics; and position the
country as a global hub for M&E industry.
Task Force submitted its report in December 2022, recommending a National AVGC Mission, Centres of
Excellence, stronger infrastructure and dedicated support for Indian IP and exports.
IICT Mumbai has been established and is being developed as a specialised Centre of Excellence to
strengthen high-end training and research.
With a focus on expanding high-quality production capacity, developing talent and improving access to
international markets, WAVES 2025 was held in May 2025 as a global platform for the entire Media &
Entertainment sector.Further, the WAVES supports the AVGC sector and startups through the following three verticals:
1. WAVES Bazaar: A year-round hybrid global marketplace for India’s media and entertainment
sector. It facilitates structured B2B meetings, co-production opportunities and showcases Indian films,
animation, gaming, VFX and XR content to international buyers.
2. WAVEX: It is a dedicated startup accelerator and incubator for AVGC-XR and emerging media
technologies. It provides mentorship, access to advanced production and immersive-tech
infrastructure, and curated investor linkages.
At WAVES Summit 2025, it enabled pitching by 30 startups to investors such as Microsoft and Unicorn
India Ventures, and provided exhibition space to over 100 startups.
Through partnerships with T-Hub and IICT, WAVEX supports incubation, government pilots, innovation
challenges like Bhashasetu, and global exposure through platforms such as IFFI, helping startups secure
foreign investment and validate Indian IPs internationally.
3. Creatosphere: A Create in India talent-discovery initiative that conducts 30–35 national
competitions annually across animation, gaming, webtoons and digital storytelling. It nurtures new
creators by linking them with mentorship, incubation and industry opportunities.
This Information was submitted by the Minister of State for Information and Broadcasting Dr. L.
Murugan in the Rajya Sabha today in response of questions asked by Dr. Parmar Jashvantsinh
Salamsinh and Shri Kesridevsinh Jhala.
*****
Mahesh Kumar/ Vivek Vishwash
(रलीज़ आईडी: 2206741) आगंतुक पटल : 435
इस वज्ञ को इन भाषाओ ंम पढ़: Gujarati , Urdu , ही , Assamese , Telugu , Kannada , Malayalam